local L0_1, L1_1
L0_1 = {}
L1_1 = {}
L1_1.x = -500.0
L1_1.z = -500.0
L0_1.begin_pos = L1_1
L1_1 = {}
L1_1.x = 1000.0
L1_1.z = 1000.0
L0_1.size = L1_1
L1_1 = {}
L1_1.x = 51.427
L1_1.y = 4.599
L1_1.z = 42.869
L0_1.born_pos = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 184.417
L1_1.z = 0.0
L0_1.born_rot = L1_1
L0_1.die_y = -100
L1_1 = {}
L1_1.x = -500.0
L1_1.z = -500.0
L0_1.vision_anchor = L1_1
scene_config = L0_1
L0_1 = {}
blocks = L0_1
L0_1 = {}
block_rects = L0_1
L0_1 = {}
dummy_points = L0_1
L0_1 = {}
routes_config = L0_1
